In today’s saturated game market, monetization design is more than a revenue tactic—it’s a core gameplay system. Studios that scale not only make great games; they build economies that fuel
In today’s saturated game market, monetization design is more than a revenue tactic—it’s a core gameplay system. Studios that scale not only make great games; they build economies that fuel
Introduction – Engaging & Story-Driven The Cosmic Symphony of Content: How Honkai: Star Rail Redefined LiveOps at Galactic Scale When Honkai: Star Rail launched, many viewed it as another stellar
In today’s hyper-saturated industry, building a hit game is no longer the final goal—it’s just the beginning. The real challenge? Turning that hit into a sustainable studio that can ship
🧠Introduction – Scaling in the Most Volatile Entertainment Industry 🎮 What the War Between Bungie and Activision Teaches Us About Building Studios That Last In 2025, the global video